{"id":1457,"date":"2013-07-17T12:14:05","date_gmt":"2013-07-17T19:14:05","guid":{"rendered":"http:\/\/kezune.com\/sim\/?p=1457"},"modified":"2014-06-28T00:03:03","modified_gmt":"2014-06-28T07:03:03","slug":"bringing-albia-into-focus-cancelled","status":"publish","type":"post","link":"http:\/\/kezune.com\/sim\/2013\/07\/17\/bringing-albia-into-focus-cancelled\/","title":{"rendered":"Bringing Albia into Focus"},"content":{"rendered":"<p>Things have slowed down quite a bit since Valerie and Tanner have (practically) finished having babies. I had a couple choices where I wanted to go next with this game and one of them was to introduce the two babies I wanted to use for the next round. Well. I might as well.<\/p>\n<p>First, let&#8217;s look at our little boy.<\/p>\n<p><strong><a href=\"http:\/\/kezune.com\/sim\/wp-content\/uploads\/2013\/07\/bandicam-2013-07-17-12-55-03-835.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-1478\" src=\"http:\/\/kezune.com\/sim\/wp-content\/uploads\/2013\/07\/bandicam-2013-07-17-12-55-03-835.png\" alt=\"bandicam 2013-07-17 12-55-03-835\" width=\"128\" height=\"161\" \/><\/a>Male 1<\/strong><\/p>\n<p>He&#8217;s actually our only male. He was cloned when the world nearly crashed but here he is. Since the other is identical, we&#8217;ve really only got the once choice here.<\/p>\n<p>***** LOBES *****<br \/>\n121\u00a0\u00a0 6\u00a0\u00a0 0 Emb\u00a0\u00a0 B MutDup\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 Lobe #= 7 State Rule: <span style=\"color: #ff0000;\">thres<\/span> PLUS type0 PLUS type1 &lt;end&gt; &lt;end&gt; &lt;end&gt;, WTA= 1<br \/>\n<em>Was state.<\/em><\/p>\n<p>First things first, this gene controls when the Attention Lobe fires. Normally, the if the neuron hasn&#8217;t been fired, it stays in the resting state. Here, it only fires once its value is higher than the threshold. The threshold here is 0, though.<\/p>\n<p>***** RECEPTORS *****<br \/>\n46\u00a0\u00a0 3\u00a0\u00a0 0 Emb\u00a0\u00a0 B MutDupCut\u00a0\u00a0 Creature, Drive Levels Hunger, chem=Hunger, thresh=0, nom=0, gain=<span style=\"color: #ff0000;\">254<\/span>, features=Analogue<br \/>\n<em>Was 255.<\/em><\/p>\n<p>The change in gain <em>slightly<\/em> reduces the amount of hunger that is required to create hunger drive. I think. It could also mean that he feels less hunger than an unmutated creature.<\/p>\n<p>50\u00a0\u00a0 7\u00a0\u00a0 0 Emb\u00a0\u00a0 B MutDupCut\u00a0\u00a0 Creature,<span style=\"color: #ff0000;\"> Sensorimotor, Invol 6=&#8217;languish&#8217;<\/span>, chem=Sleepiness, thresh=0, nom=0, gain=255, features=Analogue<br \/>\n<em>Was Drive Levels Sleepiness.<\/em><\/p>\n<p>This is a tragic mutation. Instead of feeling sleepy because of his sleepiness level, he will instead feel weak all the time. He&#8217;ll simply lay down and whimper. Poor guy. :C<\/p>\n<p>***** HALF-LIVES *****<br \/>\n1\u00a0\u00a0 1\u00a0\u00a0 0 Emb\u00a0\u00a0 B MutDup\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 WakeUpPill <span style=\"color: #ff0000;\">251<\/span> &lt;142&gt; <span style=\"color: #ff0000;\">253<br \/>\n<\/span><em>Were 255.<span style=\"color: #ff0000;\"><br \/>\n<\/span><\/em><\/p>\n<p>Here, WakeUpPill and 142 are metabolized a little more quickly than normal except that it would still take 52 years for them to deteriorate on their own anyway.<\/p>\n<p>That &#8216;languish when sleepy&#8217; gene is downright tragic. I&#8217;m hoping he not only mates but also manages to have children that doesn&#8217;t have that mutation.<\/p>\n<p><strong><a href=\"http:\/\/kezune.com\/sim\/wp-content\/uploads\/2013\/07\/bandicam-2013-07-17-12-57-43-539.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-1479\" src=\"http:\/\/kezune.com\/sim\/wp-content\/uploads\/2013\/07\/bandicam-2013-07-17-12-57-43-539.png\" alt=\"bandicam 2013-07-17 12-57-43-539\" width=\"148\" height=\"127\" \/><\/a>Female 3<\/strong><\/p>\n<p>***** RECEPTORS *****<br \/>\n46 Different in File 2\u00a0\u00a0 3\u00a0\u00a0 0 Emb\u00a0\u00a0 B MutDupCut\u00a0\u00a0 Creature, Drive Levels Hunger, chem=Hunger, thresh=0, nom=0, gain=<span style=\"color: #ff0000;\">254<\/span>, features=Analogue<br \/>\n<em>Was 255.<\/em><\/p>\n<p>The change in gain here <em>slightly<\/em> reduces the amount of hunger that is required to create hunger drive.<\/p>\n<p>***** REACTIONS *****<br \/>\n67\u00a0\u00a0 10\u00a0\u00a0 0 Emb\u00a0\u00a0 B MutDupCut\u00a0\u00a0 1*Fear++ + 1*&lt;NONE&gt; =&gt;<span style=\"color: #ff0000;\"> 0*Fear<\/span> + 1*Punishment; half-life = 8.<br \/>\n<em>Was 1 Fear.<\/em><\/p>\n<p>Normally, fear increase would cause her to feel not just fear, but also punishment. Now, she will only feel punishment when she has fear increase in her system.<\/p>\n<p>***** HALF-LIVES *****<br \/>\n1\u00a0\u00a0 1\u00a0\u00a0 0 Emb\u00a0\u00a0 B MutDup\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 WakeUpPill <span style=\"color: #ff0000;\">251<\/span> &lt;142&gt; <span style=\"color: #ff0000;\">253<\/span><br \/>\n<em>Were 255.<br \/>\n<\/em><\/p>\n<p>Here, WakeUpPill and 142 are metabolized a little more quickly than normal except that it would still take 52 years for them to deteriorate on their own anyway.<\/p>\n<p>***** INSTINCTS *****<br \/>\n131 Different in File 2\u00a0\u00a0 1\u00a0\u00a0 0 Emb\u00a0\u00a0 B MutDupCut\u00a0\u00a0 Verb i\/ps Push + (<span style=\"color: #ff0000;\">Lobe\/Cell=0\/2<\/span>) + (Lobe\/Cell=0\/0) and I Push =&gt; 255*Reward<br \/>\n<em>Was Lobe\/Cell=0\/0.<\/em><\/p>\n<p>This changes which cells are activated. When I open the gene in Genetics Kit, though, it doesn&#8217;t look any different in the editor. Go figure?<\/p>\n<p>302 Different in File 2\u00a0 16\u00a0\u00a0 0 Chi\u00a0\u00a0 B MutDupCut\u00a0\u00a0 Verb i\/ps Left + (<span style=\"color: #ff0000;\">Lobe\/Cell=0\/16<\/span>) + (Lobe\/Cell=0\/0) and I Left =&gt; 255*Reward<br \/>\n<em>Was Lobe\/Cell=0\/0.<\/em><\/p>\n<p>This changes which cells are activated. When I open the gene in Genetics Kit, though, it doesn&#8217;t look any different in the editor. Go figure?<\/p>\n<p>By the way, you guys probably noticed the adsense ad at the bottom of the post. From now on, I&#8217;ll also be including small banner ads to the bottom of each post. These are text only so shouldn&#8217;t been too intrusive to your viewing experience. Keep enjoying the blog and, if you&#8217;d like to support it, share it with your friends. 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I had a couple choices where I wanted to go next with this game and one of them was to introduce the two babies I wanted to use for the next round. Well. I might as well. First, let&#8217;s <span class=\"ellipsis\">&hellip;<\/span> <span class=\"more-link-wrap\"><a href=\"http:\/\/kezune.com\/sim\/2013\/07\/17\/bringing-albia-into-focus-cancelled\/\" class=\"more-link\"><span>Read More &rarr;<\/span><\/a><\/span><\/p>\n<ul class=\"ssb_list_wrapper\"><li class=\"fb2\" style=\"width:135px\"><iframe src=\"\/\/www.facebook.com\/plugins\/like.php?href=http%3A%2F%2Fkezune.com%2Fsim%2F2013%2F07%2F17%2Fbringing-albia-into-focus-cancelled%2F&amp;layout=button_count&amp;action=like&amp;show_faces=false&amp;share=true&amp;width=135&amp;height=21&amp;appId=307091639398582\" scrolling=\"no\" frameborder=\"0\" style=\"border:none; overflow:hidden;  width:150px; height:21px;\" allowTransparency=\"true\"><\/iframe><\/li><li class=\"twtr\" style=\"width:90px\"><a href=\"https:\/\/twitter.com\/share\" class=\"twitter-share-button\" data-url=\"http:\/\/kezune.com\/sim\/2013\/07\/17\/bringing-albia-into-focus-cancelled\/\">&nbsp;<\/a><script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=\/^http:\/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+':\/\/platform.twitter.com\/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs');<\/script><\/li><li class=\"gplus\" style=\"width:68px\"><div class=\"g-plusone\" data-size=\"medium\" data-href=\"http:\/\/kezune.com\/sim\/2013\/07\/17\/bringing-albia-into-focus-cancelled\/\"><\/div><\/li><li class=\"ssb_pin\" style=\"width:47px\"><a href=\"\/\/www.pinterest.com\/pin\/create\/button\/\" data-pin-do=\"buttonBookmark\" ><img decoding=\"async\" src=\"\/\/assets.pinterest.com\/images\/pidgets\/pinit_fg_en_rect_gray_20.png\" \/><\/a><\/li><li class=\"ssb_stum\" style=\"width:75px\"><su:badge layout=\"1\" location=\"http:\/\/kezune.com\/sim\/2013\/07\/17\/bringing-albia-into-focus-cancelled\/\"><\/su:badge><script type=\"text\/javascript\">\r\n\t\t(function() {\r\n\t\t\tvar li = document.createElement('script'); li.type = 'text\/javascript'; li.async = true;\r\n\t\t\tli.src = ('https:' == document.location.protocol ? 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