Lydia seemed very anxious to meet her new friend. In fact, she was so curious, I was able to teach her the word “egg”. I hoped she wouldn’t linger for too long so that I could teach him his vocabulary, just as I had with her, but I didn’t make too much of an effort to encourage her to leave the house. From this little green egg came our newest member of the Creatures 1 world, Gerald.
What a handsome little guy! His meeting with Lydia hasn’t gone smoothly, however. As I tried to lure her away with a ball, she decided to walk right up to Gerald and smack him. Poor little thing. He hadn’t even done anything yet! Literally! He hadn’t moved from the incubator for a while and I was starting to get worried. Normally, a baby norn is up and wandering around before you get the chance to say “stop”.
This was very strange to me. After looking through his genetics, he seemed no different from his father genetics.
Since norns learn language from each other, however, I tried using Lydia to teach Gerald some words. Asking “what” repeatedly got her to teach him some language. How cute! Once Lydia got bored and left, though, Gerald remained by the incubator. I brought him a carrot, which he only stared at. It seemed like there was nothing I could do but wait and see what he would do. Even with his focus on it, the bouncing ball couldn’t make him budge. It was more than a little frustrating. I decided instead to focus on Lydia.
She kept frowning at me, unfortunately. She seems to be perpetually tired and resting causes her tiredness to go down in steps rather than gradually. I wondered if this affected sleeping behaviors in creatures. I got tired of waiting on her and moved on to Gerald again. This time, I exported and reimported him. It moved him closer to the lift and the fridge, but it didn’t seem to encourage him to move much. In fact, even with Lydia right there, he didn’t seem to be in any hurry to move from one spot. Even with it in reach, he wouldn’t even push it! Poor thing might not be alive for very long. His life force hovered at 43%.
Meanwhile, on the island, there was a grendel playing with a cart. It would scoop him up automatically and he would press it to go left instead. It reminded me of some battled I had with traveling norns in the past and I thought it might be worth it to allow the stubborn things travel as they pleased, except during catastrophes like a plague.