Cracking Open A Random Genome

Hey guys! It’s been a long, long time since I did any sort of genetic work and to warm me up I decided to crack open the genome of a generation 3 Curiosa norn of mine from a wolfling run I have. I used Gene Compare, the Genetics Kit and a site that compares text to help me read the genomes. As of this typing, she is actively breeding in the world as a young adult. Hopefully her genes are a benefit to the population!

To make differences easier to read, I’ve underlined the changes. File 1 is the original Curiosa genome, File 2 is the aforementioned creature.

RECEPTORS
433 New in file 1 190 0 Emb B MutDupCut 128 0 Organ# = 20, Creature, Sensorimotor, Gait 8, chem=Downatrophin, thresh=77, nom=0, gain=255, features=Digital (0)
433 New in file 2 190 0 Emb B MutDupCut 128 1 Organ# = 20, Creature, Sensorimotor, Gait 8, chem=Downatrophin, thresh=77, nom=0, gain=255, features=Digital (0)

The only change here is to the “variant” variable in this gene. I sadly cannot remember what this change does.

REACTIONS
38 Different in file 1 59 0 Emb B MutDupCut 128 0 Organ# = 2, 1Amino Acid + 4Pyruvate => 1Cholesterol + 1; half-life = 48
38 Different in file 2 59 0 Emb B MutDupCut 128 0 Organ# = 2, 1Amino Acid + 4Pyruvate => 1Fatty Acid + 1; half-life = 48

This is more interesting… even though I don’t know what the long-term effect of this is. Normally, Amino Acids and Pyruvate turn into Cholesterol in the original genome but here it turns into Fatty Acid instead. Cholesterol is listed as a “Neutral” chemical in the C3 Chemical List and it is described as being broken back down into Amino Acids and Pyruvate. Since it’s turning into Fatty Acids instead, I wonder if the creature will just live on without Cholesterol in its system.

HALF LIVESsummarized
Antigen 5 – Half Life 73 – Original 72
Pain – Half Life 53 – Original 52

These are the only two changes to half-lives. Now, Antigen 5 and Pain leave the system ever so slightly faster, which is a good thing.

POSES
727 Different in file 1 197 0 Emb B MutDupCut 128 0 Pose 131 (Pushed behind 1) = X 1 2 2 2 2 2 2 2 0 0 0 0 1 1 X
727 Different in file 2 197 0 Emb B MutDupCut 128 0 Pose 131 (Pushed behind 1) = X 1 2 2 2 2 2 2 2 0 0 0 0 0 1 X

I don’t know anything about pose genes. Soooooo…

There are also some very minor changes in Appearance, including single point changes in pigment.

2 thoughts on “Cracking Open A Random Genome


  1. Hi Kezune!

    Variants are a mostly-unused feature in C3/DS, but they are used in CV to give norns ‘personality traits’. Each creature is assigned a variant from 1-8 at birth, (a gene having a variant of 0 means it affects all creatures), so a creature not being variant 1 means that gene will not be active in them! You can find out more here: creatures.wiki/Variant


    1. Good to know! So I suppose there’s a chance that this creature doesn’t even have that variant expressed. Thanks for the info!

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