Good news everyone! My computer, no doubt due to some miracle, ran long enough today for me to back up everything onto an external hard-drive. You have no idea how happy this makes me.
Today I’m going to take a break from getting my downloads working and I’m going to set up an AFK wolfling run to go throughout the day, all on its own.
To begin with, I installed a whole lot of agents including Room Edits, Elevines and Garden Box to fix some issues with the C1toDS room I’d be using and lots of growing food.
Once I’d created a bridge across the ocean, fixed all the elevators and made CA Links, it was time to introduce the norns.
These six randomly chosen norns would be our group. Yes, they were random! I let Eggonicer choose the eggs and it decided it wanted two bruins and two magmas. As the day goes, I’ll be adding new, generation 1 norns to keep the population stable and diverse. I’ve taught them all their vocabulary using the Vocabulizer but won’t be using it to teach subsequent generations of norns.
Roughly an hour after I unleashed these little ones, I found a death notification on the hud.
Adalwin was the first to die. As I wasn’t around (doing laundry, showering, tending to my dogs, etc.) I have no idea what did him in. Eggonicer did its job and quickly replaced him with Ayahiko, another Bengal Boy.
Before long, there was a pregnancy indication! Albuin would father Andorea’s new baby. She laid her egg and the Eggonicer quickly whisked it away to deploy when another norn passed away.
Speaking of norns, I decided to hatch a new norn. I decided on a male FairyFloss norn that the autonamer named Asaichirou.
By now, Andorea and Albuin were separated from the others by the low roof of the temple. Some quick fixes with room edit fixed the problem and I was off to my day again.