bandicam 2015-03-22 20-58-17-849 copyI’m still getting used to blogging for Creatures 2 in particular, and I’m a little ashamed to admit that I didn’t even know the names of the norns in this group.

The bright side to this initial confusion was that the norns stuck together in the incubation area. Of course, I was able to forgive myself for not knowing them better once I looked at their ages. Isabelle, our oldest, was just short of an hour old! Of course I didn’t know them! I hardly had any time to get to know them. For now, though, it seemed like they were content to pace around the second learning computer and the collection of dispensers I placed around them.

bandicam 2015-03-22 21-17-48-320 copySome of them pressed dispensors, but most of the time, they were happier pushing the fire, hitting each other and complaining. Good old norns. It seems like they hardly changed over the first three games, at least at a surface level. I knew the changes were much deeper than that, in their programming and genetics, but it’s still fun to consider what they all have in common.

bandicam 2015-03-22 21-22-39-544 copyOf course, it wasn’t long til one of our norns was old enough to breed. Isabelle was now an hour and 10 minutes old, finally starting her first reproductive cycle. It was interesting to take the time to watch her experience a cycle, especially with the aid of a graph. It’s something I never took a long look at before. Katie was just behind her and then the boys, so I at least had another 20 minutes before I had to worry about babies. Basically, I didn’t have to be worried about getting swarmed, even though I considered making this into a wolfling style world.

Of course, 20 minutes eventually came and went and I had to start worrying about the eggs that would come soon. I figured Ernest would be the first father because of his 5 minute lead on Dodger, but it was really anybody’s guess.

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