See those random teleporters? I’ve reclassified them to be seen as “toys” by the creatures here to make them more ‘valuable’ or ‘pleasing’ to creature eyes. So far, it’s worked to get the little weirdos to spread out from the get go. Check out the stream to see this new setup in action.
Ignoring for a moment the Generation 1 Hardman who’s clearly failing the IQ test, take a look at the plant norn mixes in the stream’s migratory run.
I turned off the ovicidal machine and let loose some grendels, ettins and geats and the grendels easily wiped out about 40 plant norns, particularly the ones crowding around the different entry points. It didn’t take long for the world to kill most of the grendels, ettins and geats (as of writing, there are only one of each) and I had an adult population of plant norns. Many of them were crowding around the entry point that I set up for the norns and on checking on the IQ test, I found that many of the norns in there were already of breeding age! By 30 minutes old, most of the plant norns were becoming adults. It wasn’t long til I caught some adults in the IQ test and one of them turned out pregnant.
I think it might be time to add some more creatures to the mix.
Anyway, here’s a pack of two creatures from the stream – one is female, the other is male. These were both identified as fast-agers by the Norn Statistics tool. Enjoy!
More trees! These stumps are standing and are the perfect home for shelf mushrooms. Could also make suitable graveyard and swamp decorations!
I decided against spriting myself right now because I really want to get on making patch plants. Part of the reason I’ve added these decorations is so that I had something to put mea’s lovely shelf mushrooms on.
Wish me luck!
Three totally unrelated blog posts in one day!? Well, why not.
Today things are slowing down and I’ve got a migratory wolfling run in the works and in the stream. I’m just sort of playing around with the world now and there aren’t any strict rules or anything but I’ve made some changes.
For starters, the music has been changed to use Creatures 3 event music (death, near death, birth, etc). I’ve also decided to make two worlds. A migratory world and a docked world. The migratory world is successfully encouraging creatures to move around and the docked world has creatures sticking to the Norn Meso with only a few of the more intrepid explorers actually moving out. I’m not sure how to remedy this except by killing the entire ecosystem and hand-placing seasonal food sources but… that’s a lot of work. XD If you have any tips on how to achieve this, send me a PM at Creature Caves or an email at kezune_twitch@hotmail.com.
The daily stream hasn’t formally become a -thing- yet but it’s definitely a work in progress. That said, I’m still open to input and I’ve finally compiled that list of breed sprites that I have installed.
Take a gander.
Now that you know what breeds I have (or breed slots I’ve got filled) please go ahead and start sending creatures over to kezune_twitch@hotmail.com. I haven’t recieved any creatures yet but would like to have at least 10 before I make the announcement that I’m doing a daily stream. I’m exclusively playing with Norns right now but I’m definitely open to other breeds and am even willing to make different IQ testing rooms for each species.
Give me your ideas, all of them, even little ones and I’ll see what I can do to improve the stream and the worlds featured therein.