Just 9 minutes into his life, little Tanner got sick with Antigen 2. He spent most of his time sleeping which was good but I could hardly get any food into him.

Don’t worry, though! In this picture he was only sleeping.

It was a constant fight to try to get him to eat, though. At 17 minutes old, his health had dropped to a dangerous 44%. Finally, I managed to get him by the computer and, with the help of the oven and strained carrots, I got him to eat and his health steadily rose up to 60% again.

9 more grueling minutes later and 26 minute old Tanner was finally healthy again and was also now a child. A rough time as a baby has certainly taught him the value of sleep, though.

Next, I exported him. I would introduce a female to this world to be his mate and I’ll reintroduce him once she’s 25 minutes old.

This happy little baby is Valerie.

Valerie – 2JBK

Good Bad Neutral

***** REACTIONS *****
67 Original Genome 10   0 Emb   B MutDupCut   1*Fear++ + 1*<NONE> => 1*Fear + 1*Punishment; half-life = 8.
 67 Different in File 2  10   0 Emb   B MutDupCut   1*Fear++ + 1*<NONE> => 0*Fear + 1*Punishment; half-life = 8.

Normally, fear increase would increase a creature’s fear and punishment. Now, instead of feeling fear, she’ll only feel punishment. I’m going to have one brave, possibly grumpy, little creature.

***** HALF-LIVES *****
1 Original Genome   1   0 Emb   B MutDup       <179> 255
  1 Different in File 2   1   0 Emb   B MutDup       <179> 253

This gene has no effect since the chemical is unused.

***** PIGMENTS *****

Spoiler Inside SelectShow

We’ll visit with her more soon!

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After a very long, tiring, arduous day, I could barely lift my arms to use the computer. Naturally, I decided to take this time to raise my arms to use the computer.

I have a new goal for this world to keep the generations 1, from getting too out of hand and 2, giving me a goal to look forward to instead of just playing whenever I find the time and don’t feel like playing the other two games.

This time, I’m planning on making it to generation 5. Whenever I finish out a generation, I’m only planning on getting two of the offspring, a male and a female, to play with for the next round. All the others are being sent to The Creatures Repository and Creature Caves.

This precious blue egg contains our new world’s first norn. A baby boy norn!

Once he hatched, I decided that his name should be Tanner, and I opened up his genetics.

Tanner – 2ILD

Good Bad Neutral

***** RECEPTORS *****
 46 Original Genome   3   0 Emb   B MutDupCut   Creature, Drive Levels Hunger, chem=Hunger, thresh=0, nom=0, gain=255, features=Analogue
 46 Different in File 2   3   0 Emb   B MutDupCut   Creature, Drive Levels Hunger, chem=Hunger, thresh=0, nom=0, gain=254, features=Analogue

This slight decrease in gain means that the Hunger Drive should accumulate less quickly as Hunger increases. It’s nice that he doesn’t get so hungry so quickly, but it’s still a very minor mutation. If gain were much lower or the gene were removed, I’d be concerned since it would mean he didn’t experience hunger at all.

I only classify this as neutral because the change is so minor.

***** HALF-LIVES *****
  1 Original Genome   1   0 Emb   B MutDup       WakeUpPill 255 <142> 255
  1 Different in File 2   1   0 Emb   B MutDup       WakeUpPill 251 <142> 253

This gene controls decay rates for chemicals in a creature’s body. Listed as neutral because the half-lives are so long anyway that the creature will hardly know the difference. If anything, this just gives WakeUpPill and Chemical 142 a very, very slight chance of decaying before it reacts in the body in the first place. I never use Wake Up Pills (too busy getting creatures to sleep) and 142 is unused. This also makes it pretty neutral to me.

***** PIGMENTS *****

Spoiler Inside SelectShow

Naturally, there is a whole slew of pigment mutations. Click above to see them all.

He was fed some cheese and was soon taught all I could teach him using the computer. Mom, toy and food were all learned and soon would come his life lessons. Good luck, Tanner!

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I like it, anyway and I hope you do, too!

Since today seemed like a day for change, I’ve decided to get fresh starts on everything.

In Aquazone, my guppies were starting to die despite regular feeding and clean water. I can only guess it had something to do with their genes. Naturally, I started fresh.

In Creatures 3, I was a little discouraged that I couldn’t read my norns genomes so I’m limiting my norns to CFE Creature Labs breeds. Having half CFE creatures was starting to prove detrimental to the creatures with those genes.

In Creatures 1, I wasn’t happy with the way I’d set up the world or the way I’d neglected to separate the generations.

In Creatures 2… well. I didn’t publish anything from Creatures 2.

Never fear, though! All the creatures I featured are available for download. The guppies, however, aren’t.

In other news, I’ve finally made the CFE Gizmo norns available for download. You can find them at CCaves.com OR here at the C3/DS Downloads page.

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You might recognize me from Duke’s Group, RKC, PKC, PCG, PSC, RDB, Seeing Stars etcetera, etcetera, etcetera.

Anyway, you probably know me by the breeds that I’ve created and a few of the petz that I’ve featured, adopted out and fostered.

What I’m here to do is show you a breed that I started working on back on Okinawa that I’ve been meaning to finish now that we’re in the states.

Meet the Petz 4 Borderlands Skag.

It’s a long way from finished but I had to show it to somebody to keep me on this project. Turns out I’ve been so distracted by Creatures that I forgot about my Petz obligations. I’ll be posting updates on this game pretty sporadically though it does have its own version of genetics. I’ll be happy to cover it in the future.

 

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