When we last visited my world, there were still two grendels and Five Cheese left.
Five Cheese and Tuatara are now Ancient and Bethany is still quite spry as an adult. So far, Five Cheese has survived a whopping 7 hours flat and will soon set my record for the creature I’ve kept the longest.
Before I could celebrate Five Cheese’s longevity, Tuatara, sadly, passed away. He was 3 hours, 49 minutes old. He is not survived by any eggs because of a genetic disorder that he shared with his sister, Wide-Eyed Payment. Bethany was nearby when he passed away so I know he didn’t die alone.
Bethany has returned to her favorite activity, watching seeds fall and sipping on Calm Balm. She spends a lot of time sleeping as a result of the potions, but she doesn’t seem as wracked with grief as when Gifted Waves passed away. At 3 hours, 5 minutes old, she was now Old but didn’t seem to be slowing down. I scooped her up and moved her to the Norn Meso. Here, she at least wouldn’t have to deal with mosquitoes. Not to mention a giant bottle of “Happy Juice” to keep her calm.
Now I had to plan. I wanted to create a new world for the Generation 3 Grendels and Generation 2 norns to live in but didn’t know how to handle the eggs that had been laid already. I could hatch the eggs to export the babies and then import them into the new world, or I could save check their monikers and inject them using the Genetics Kit, though I doubted that would keep their life history.
Whatever I did, I really wanted them to start fresh.
No matter what, though, I wanted to introduce Theo, a bengal norn from LibbyNorn’s wolfing run into this new generation to, hopefully, lead a better life. I do know that I’m going to be playing with Norns this time, though. Maybe I’ll start with one egg from each norn girl? Maybe I’ll throw 6 eggs in at once, two from each girl? Maybe I’ll introduce them all one at a time! Who knows? We’ll see!