Well. I never officially created a blog-specific world in Creatures 2 before and it’s been so long since I helped test the Ant norns that I don’t actually remember anything specific about this game. I’m also a little upset about losing all of my C1 norns in one fell swoop so whatever. Let’s start over in a different game.

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This blue egg would mark the beginning of a new world. Since I injected this egg using the Genetics Kit, I know that it’ll hatch an unmutated Akamai Pixie though I’m not sure what gender it is. I’m playing with only the basket agent in a totally new, vanilla world.

Not long after I popped the egg into the incubator, this little girl popped out. I was feeling a little goofy so I named her Hannabelle.

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By the time she was 14 minutes old, I taught her all the words that the computers had to offer and the Doozers taught her a few nouns. Before long, she was out of the incubator area and had made her way to the desert. It wasn’t long til she fell into the ocean but I was able to fish her out before any damage was done.

It wasn’t long before she was over 20 minutes old and I wanted to introduce another creature.

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At first, I tried to have Gareth and Hannabelle together in the Incubation area but with Gareth running all over the place and Hannabelle proving to be a great distraction to both of us, I had to export her and get some one on one time with Gareth. As it was late, though, I would have to save the adventure for another day.

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Things have slowed down quite a bit since Valerie and Tanner have (practically) finished having babies. I had a couple choices where I wanted to go next with this game and one of them was to introduce the two babies I wanted to use for the next round. Well. I might as well.

First, let’s look at our little boy.

bandicam 2013-07-17 12-55-03-835Male 1

He’s actually our only male. He was cloned when the world nearly crashed but here he is. Since the other is identical, we’ve really only got the once choice here.

***** LOBES *****
121   6   0 Emb   B MutDup       Lobe #= 7 State Rule: thres PLUS type0 PLUS type1 <end> <end> <end>, WTA= 1
Was state.

First things first, this gene controls when the Attention Lobe fires. Normally, the if the neuron hasn’t been fired, it stays in the resting state. Here, it only fires once its value is higher than the threshold. The threshold here is 0, though.

***** RECEPTORS *****
46   3   0 Emb   B MutDupCut   Creature, Drive Levels Hunger, chem=Hunger, thresh=0, nom=0, gain=254, features=Analogue
Was 255.

The change in gain slightly reduces the amount of hunger that is required to create hunger drive. I think. It could also mean that he feels less hunger than an unmutated creature.

50   7   0 Emb   B MutDupCut   Creature, Sensorimotor, Invol 6=’languish’, chem=Sleepiness, thresh=0, nom=0, gain=255, features=Analogue
Was Drive Levels Sleepiness.

This is a tragic mutation. Instead of feeling sleepy because of his sleepiness level, he will instead feel weak all the time. He’ll simply lay down and whimper. Poor guy. :C

***** HALF-LIVES *****
1   1   0 Emb   B MutDup       WakeUpPill 251 <142> 253
Were 255.

Here, WakeUpPill and 142 are metabolized a little more quickly than normal except that it would still take 52 years for them to deteriorate on their own anyway.

That ‘languish when sleepy’ gene is downright tragic. I’m hoping he not only mates but also manages to have children that doesn’t have that mutation.

bandicam 2013-07-17 12-57-43-539Female 3

***** RECEPTORS *****
46 Different in File 2   3   0 Emb   B MutDupCut   Creature, Drive Levels Hunger, chem=Hunger, thresh=0, nom=0, gain=254, features=Analogue
Was 255.

The change in gain here slightly reduces the amount of hunger that is required to create hunger drive.

***** REACTIONS *****
67   10   0 Emb   B MutDupCut   1*Fear++ + 1*<NONE> => 0*Fear + 1*Punishment; half-life = 8.
Was 1 Fear.

Normally, fear increase would cause her to feel not just fear, but also punishment. Now, she will only feel punishment when she has fear increase in her system.

***** HALF-LIVES *****
1   1   0 Emb   B MutDup       WakeUpPill 251 <142> 253
Were 255.

Here, WakeUpPill and 142 are metabolized a little more quickly than normal except that it would still take 52 years for them to deteriorate on their own anyway.

***** INSTINCTS *****
131 Different in File 2   1   0 Emb   B MutDupCut   Verb i/ps Push + (Lobe/Cell=0/2) + (Lobe/Cell=0/0) and I Push => 255*Reward
Was Lobe/Cell=0/0.

This changes which cells are activated. When I open the gene in Genetics Kit, though, it doesn’t look any different in the editor. Go figure?

302 Different in File 2  16   0 Chi   B MutDupCut   Verb i/ps Left + (Lobe/Cell=0/16) + (Lobe/Cell=0/0) and I Left => 255*Reward
Was Lobe/Cell=0/0.

This changes which cells are activated. When I open the gene in Genetics Kit, though, it doesn’t look any different in the editor. Go figure?

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Hello Tanner! At least, I wish I could say hello to Tanner. He’s become unhealthily obsessed with the bees, even though he doesn’t eat their honey. He also has trouble sleeping because he seems most interested in getting the bees. Oh well. He’ll pass out eventually.

As for Valerie and Grentilda, I caught the two of them in the garden taking turns slapping and chasing each other. It took me intervening with some quick disciplinary slaps and eventually separating them with an elevator for them to stop. It was mostly harmless but tremendously hilarious to watch.

Soon, the norns met each other again and seemed to spend most of their time playing with the lift, staring at each other and sleeping. They were starting to enter their golden years and were creeping up on the ripe age of 9 hours old. I started to doubt they’d have many more babies and started to debate introducing the next generation babies. Things were starting to get too quiet for my taste and the two adult norns I had learned everything they needed. Oh well. We’ll see next time.

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It wasn’t long after I re-imported all of our 20 minute old babies til they were all yappy, excited Adolescents. Finny had a temporary lapse into EES but a few slaps on the butt soon had him sorted out. Pepter complained of loneliness and spent  his time riding the elevator up and down. It was a little frustrating to watch.

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On the bottom level, Bibian, Trevor and Bonrou all complained of sleepiness. I recommended they all rest and soon all but Trevor were sleeping. It was quite the sight. Also, Bibian seems to have boy feet! I’m sure I just need to download an update or something, though.

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I let the little ones grow up and then, at 42 minutes old, Peter and Bibian became pregnant. It was at this point that I realized I’d forgotten to change the multiple birth chance settings. I moved Bibian to the top water level of Aquanornia to give her a fair chance and waited for her to lay her single egg. She successfully laid it on land so it was put away and I sent her back to the Terrarium until her tail grew in. They could all walk and breathe underwater but I felt I still had to follow the rules. They would have limitless, abundant food until they reached full adulthood.

Soon, Bibian was pregnant again and layed her egg on land. This one was saved as well and I could already tell I had a long round ahead of me.

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