After figuring out Discuses (Disci.. whatever.) and after suffering through horrible lag in Creatures 3/Docking Station it was time to take a break in Albia.

Though it didn’t take him long to suffer through it and recover, I still wasn’t expecting Tanner to be ill when I came back.

bandicam 2013-07-09 15-54-18-014I soon had a new problem on my hands, though. With his health below 60, he still refused to eat. It wasn’t long til he finally made a decision (on his own) to eat food! I felt more comfortable leaving him alone. His healthy slowly crawled up to 60-62 and sat there for a while. Since they were both relatively healthy, I checked on our Grendel.

bandicam 2013-07-09 16-04-06-386

Grentilda was happy and healthy, though maybe a little bored. Since she was next to it anyway, I told her to “push music” and she started cranking away. What a musical Grendel.

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bandicam 2013-07-05 11-29-45-601Whooops. Whoever made the Discus Blue pack mislabed Spartacus up there as a lady. I only noticed today. 😡

In any case, I’ve checked these other two ladies and hopefully, having two lady fish in the tank will encourage Spartacus up there to breed.

I haven’t had much success with Time Warping so for now, things are running in real time. I’ve done some research into Discus breeding (as it applies to this game) and I haven’tfound any information on dominant/recessive genes, how the colors and patterns work or anything. So I’ve decided to do some science. When I have more time, we’ll see what happens when I play with the fish splicer.

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I exported all of the babies to move them into a new world and I’m finally back to take a look at their genes. This laptop is struggling to run the games but I can at least try to figure out who to play with next. From here out, I’m omitting pigment bleeds and changes. To make things simple, I’ve added an X to the name of every norn that isn’t eligible to be in the next round.

Maybe one of these days I’ll standardize my format. I’m still deciding what I like best. :3


Berald – Renamed to Trevor

Male

***** INSTINCTS ****
501  10   0 Ado B MutDupCut        128   0 [03: stim] [Cell 24 (Tool)] + [Brain Lobe 255] [Cell 0] + [Brain Lobe 255] [Cell 1] and [Boredom] => Cell 1 (push); unknown = 105.
Was Cell 0.

This is the instinct that tells Norns to seek out Powerups when they’re bored. In the genetics kit, there’s no visible difference. Sadly, my favorite reference site has gone offline and I can’t seem to (quickly) find the information online. As this is the only gene difference, Berald gets the green light. I don’t have Powerups in the game anyway so it’s not like this instinct matters as it is.


Balder – X

Male

***** REACTIONS ****
224  77   0 You F MutDupCut        128   0 Organ# = 12, 1*Oestrogen + 0*Progesterone => 1*Progesterone + 1*<NONE>; half-life = 0
Was 1 Progesterone.

This mutation could prevent pregnancy in his female offspring. Normally, Oestrogen is consumed by Progesterone but here, because it doesn’t require any Progesterone for the reaction to happen, Oestrogen should be converted to Progesterone, even when the lady norn is not pregnant. This is a highly detrimental gene.

349   87   0 Emb B MutDupCut        129   0 Organ# = 18, 16*Antigen 2 + 1*<NONE> => 12*Antibody 2 + 2*Coldness; half-life = 42
Was 128.

This number change only makes the gene more likely to mutate.


Battista – Later known as Peter

Male

***** RECEPTORS ****
40   49   0 Emb B MutDupCut        128   0 Organ# = 2, Current Reaction, No Tissue, Reaction Rate, chem=Cholesterol, thresh=16, nom=231, gain=229, features=Inverted Digital  (0)
Was 230.

This gene controls cholesterol in the body. Nominal above just increases the minimum amount of the chemical required by one point. Negligible.

***** REACTIONS ****
247  11   0 Emb B MutDupCut        128   0 Organ# = 14, 1*Coldness backup + 1*<NONE> => 1*Coldness + 1*<NONE>; half-life = 58

This is actually a gene that was deleted from Battista’s genome. In normal norns, Coldness backup would be converted to coldness. Because Battista’s gene has been deleted, he will never feel cold as long as any coldness is converted to backup.


Burijiito – X

Female

***** REACTIONS ****
224  77   0 You F MutDupCut        128   0 Organ# = 12, 1*Oestrogen + 0*Progesterone => 1*Progesterone + 1*<NONE>; half-life = 0
Was 1 Progesterone.

Just like Balder above, Burijiito has a gene that prevents her from getting pregnant. Progesterone is meant to prevent her from getting pregnant and it is also supposed to help female norns lay eggs. Sadly, because I don’t think she’ll be able to breed, she’s disqualified from participating in the next round.

349   87   0 Emb B MutDupCut        129   0 Organ# = 18, 16*Antigen 2 + 1*<NONE> => 12*Antibody 2 + 2*Coldness; half-life = 42
Was 128.

Just as with Balder, this gene is more likely to mutate.


Bibian – Kept her Name

Female

***** INSTINCTS ****
500  7   0 You B MutDupCut        128   0 [03: stim] [Cell 23 (Dispenser)] + [Brain Lobe 254] [Cell 0] + [Brain Lobe 255] [Cell 0] and [Hunger for fat] => Cell 1 (push); unknown = 98.
Was 99.

This instinct tells her to push dispensers when she’s hungry for fat. Sadly, I’m not sure what “unknown” at the end of the gene means.


Bidzill – X

Male

***** REACTIONS ****
224  77   0 You F MutDupCut        128   0 Organ# = 12, 1*Oestrogen + 0*Progesterone => 1*Progesterone + 1*<NONE>; half-life = 0
Was 1 Progesterone.

Oh dear. Bidzill seems to be out of the running as well with the ‘pregnancy prevention’ gene that he, Burijiito and Balder have inherited.

349  87   0 Emb B MutDupCut        129   0 Organ# = 18, 16*Antigen 2 + 1*<NONE> => 12*Antibody 2 + 2*Coldness; half-life = 42
Was 128.

The change makes this gene more likely to mutate.


So far so good. I have at least one healthy female and at least one healthy male to breed together. In the future, I’ll be checking out the remaining babies for their eligibility.

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bandicam 2013-06-25 22-58-12-862

Persephone, our resident queen of the deep seems to have stopped laying eggs. I have two options here. I could either let them all continue their lives together or export them and upload them for adoption and move on to the next generation.

The latter option was much more attractive.

bandicam 2013-06-25 23-15-57-729It was time to meet our babies for the next generation.

Out of these eggs would hatch 10 boys and just 2 girls. They were all exported to be examined in a new world but I still needed time to prepare their new home.

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