Creatures seems to be struggling with just these four youngsters so I’m going to have to snatch them all up and move them to a new metaroom. Also, rather than hatch everyone at once, I’m going to handle this run in groups of 8. That said, I’m going to do my best to keep siblings from mating. So we won’t be working with two of the three siblings in the last bunch.

I moved Bianca and Pennywhistle into Terra Reborn while I introduced the next youngsters.

As I introduced Godfrey into the Norn Meso, Bianca became an adolescent. Speaking of little Godfried, he is the son of  Hannah and Cheddar. He didn’t take long to start eating and he did much better than his half-sister Charity who passed away last time.

From the get go he felt very lonely and it took some serious petting to get him to feel any better.

Once Godfrey was a child, I moved him to Terra and brought in another boy.

This is Oscar. He is the son of Mary and Timber so he might have a little bit of a violent streak when he gets older.

Oscar here was a much happier baby, though. He ate and rested on his own and even talked about how happy he felt! Good for him. It didn’t take him long to learn to push the buttons on the empathic vendor.

Bianca and Pennywhistle were both able to breed now. Bianca was already starting to feel friendly but poor Godfrey, who had trouble feeling lonely before was now feeling very crowded!

His crowdedness probably wouldn’t get any better soon since Oscar was now old enough to join the others.

Once Godfrey became old enough to breed, I spotted a weird quirk in his limp. I can only guess that he got it from his mother Hannah. Sadly, I’m going to remove him from the breeding race. I considered doing this in a few ways but ultimately, and thanks to Malkin and Ghosthande, I’ll be using an agent to keep him from breeding.

Next to join us is little Baron.

He is the son of Nami and Rave. He looks alright for having so many different types of sprites! He also seems to have his priorities straight; he eats and rests when he’s supposed to! He has a bad walk as well. As he’s trying to move in either direction, he stops for a moment to face the camera and then continues to move forward for a few steps just to repeat his stutter. It actually causes him to move very slowly. Sadly, I would remove him from the gene pool as well.

Thankfully, I was hoping to shrink the size of the next generation anyway.

With five norns in my game now, it was starting to hiccup just a little bit. I could probably get away with adding just a few more norns before we start having problems and we’ll get a chance to meet them next time.

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