bandicam 2015-04-10 18-22-25-311 copyThe moment I loaded the game to blog, Kerplunk succumbed to old age. He lived a pretty cozy life! Surrounded by friends and food, it would have been difficult for anyone to argue that he didn’t lead a happy and healthy norn life.

I wouldn’t have expected any less from one of the stream’s winners, either.

The numbers have thinned quite a bit since I started this project in January. Now, we only had 4 adults out of our 11 surviving norns and not a single one was younger than 2 and a half hours. Not very surprising given I introduced each of them at 15 minute intervals.

While I waited for something to happen, I decided to take a look at some metarooms. The truth was, I was burnt out from this group and wanted to try something new. With Creatures 2 completely cleared from my schedule, I wanted something to fill the gap, but not C2toDS. Instead, I wanted to try another gimmick world similar to my queen pearlmaid world from a while back. I have to say, Artemia Sea looks like an attractive world to play in, too.

bandicam 2015-04-10 18-35-54-026 copyStill, that’s planning for the future and probably doesn’t have a place in this post. I’ll come up with something. As I fiddled with other ideas, Logic passed away. He had a habit of exploring the other areas in C2toDS but here, he seemed to stick to his fellow Creature more. There was nothing wrong with that, and he made some friends in the process.

bandicam 2015-04-10 18-44-37-815 copyBecause nothing was happening, I decided to move everyone into the Grendel Terrarium, up on a bridge where there was no food. There was food in the lower levels, but the norns still had to travel down to get it. Basically, I just wanted tehm to move around a little.

And what happens? Fidget runs to the right and falls down. She usually smiled, but she wasn’t so happy after that unpleasant dive. Still, she survived and was happy to explore a little.

Many of the norns hadn’t moved since their relocation. I assumed it’s because their lives had become so easy. Not having to look for food made them lazy and they seemed to expect food when they felt hunger. I found this a little annoying and I guessed this contributed to their lack of exploration. To get them moving again, I placed food just outside of their reach so that they still had to get up and reach it. It seemed to work for some but others, like Flame and Spurius preferred to lie where they were.

bandicam 2015-04-10 19-12-16-033 copyPeri was the next norn to pass away. Again, old age was the cause. Just as most of the others, she led a happy and healthy existence. This didn’t make for exciting blogging, but at least all of the creatures were happy. Aster kept Peri company in her final moments. Then, as soon as Peri passed on, Aster rejoined the group. Maybe she just knew Peri was on her way out?

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Wow! I fell behind this week. I guess a case of the common cold will do that, huh? Beside that, I’ve also had some personal projects that I’ve been working on and my YouTube channel has definitely been keeping me busy.

I’m back today to catch up with my Creatures 1 world, though! Better late than never, right?

bandicam 2015-04-10 11-59-48-380 copyDavid had recovered from his experience with that terrible disease but I was still worried for him. Really, I should have worried about Tabby whose health was a little worse off. You coudln’t tell from her smile, but her health sat around 50%. She wasn’t difficult come feeding time, which made me wonder why her health was so low in the first place. For the first time in a long time, I decided to do some genetic investigating.

Unfortunately, nothing in her genetics jumped out at me. I decided to see if carrots would be better food. When she did eat, she only had some honey. A carrot seemed to do the trick, though it also seemed she digested it more slowly. It was hard for me to describe and my incomplete understanding of norn biochemistry didn’t do me any favors.

bandicam 2015-04-10 12-08-31-055 copyAs I considered what to do next, I found Perry and Grub tickling each other and smiling in the well. I always knew that Norns and Grendels could become friends, but it was still refreshing to see when it happened.

I always play with “Grendel – Friendly” on because it allows Grendels the ability to interact with norns on their own terms instead of all interactions defaulting to a slap, as was originally intended and programmed into the game. Grub was even there to congratulate Perry and Mallory on their new egg. The boys seemed to greatly enjoy each other’s company and I hoped they’d be close friends for a long while.

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Before I begin, I just wanted to make a small announcement.

I will no longer be covering Creatures 2. Until the existing issues with my computer are fixed (which will cost us some money) I can’t play the game due to stability issues. Thank you for your patience and understanding.

To make up for this, I’ve decided to schedule posts for Creatures 1 and Creatures 3/Docking Station to fill out the available days. Now, Creatures 1 coverage will be published on Mondays, Wednesdays and Fridays while Creatures 3 and Docking Station will be published on Tuesday, Thursday and Saturday. Sunday is still a break day or a bonus day for non-creatures  games.


bandicam 2015-04-01 19-21-53-050 copyThis poor ship! Look at all the norns it has to carry! This isn’t the first or last time so many norns got stuck in the ship, but it’s still a pretty funny sight.

bandicam 2015-04-03 10-36-06-927 copyWhile everyone crowded around the radio and pressed it again and again, Peri who’d wandered all the way to the kitchen, was relaxing by the fridge and grabbing a few bites to eat. This girl seemed to enjoy this luxury.

Back on the island, I noticed some norns on the bridge at the upper level! It seems when I swept through and tried to fix collision issues, I missed the blue umbrella. Stain and Aster seemed out of place up there and weren’t too impressed. They just wanted to get some coconut meat from the area by the radio, after all.

bandicam 2015-04-03 10-37-39-475 copyThe other island norns spent their time ridding the paddle boat back and forth but some were starting to get off and explore. Logic and Fidget snoozed in the swampy area to the right of the temple. Peri still lingered by the fridge and-

Oh dear. As I checked on everyone, I got a death notification. This time, Eve has passed away.

bandicam 2015-04-03 10-46-51-449 copyThe best comfort is knowing that she had some friends around her. Everyone seemed to really like Aster, so it was a big bonus to have such a well liked norn keeping her company in her last moments.

I moved everyone back to the garden for feeding since the paddle boat seemed to prevent some norns from eating. They just kept getting swept away before they could have a bite! Right away, many of the norns started munching on the available carrots and potatoes and I showered them with a little extra food for seeds and fruit. As a result of their high spirits there were, naturally, a lot of pregnancies.

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After exporting all of the “egg bombs” that I was using to store the excess eggs, the game wasn’t just running much more smoothly, but it was also easier to count the number of norns remaining in this world. With 15 norns to keep track of, goodness, I still had a lot of lives to watch after.

bandicam 2015-04-01 18-59-19-648 copyI did notice a problem right away, though! And it’s a pretty funny looking problem. I guess I just lack the old, pregnant sprite for this breed! Hah! Oh well. Despite lacking her entire torso, the missing sprite didn’t actually hurt her, so it was more funny than anything.

bandicam 2015-04-01 19-03-07-459 copySoon, everyone had started to separate into groups and the house group was larger than the others. It even included Marsyia, who soon passed away due to her old age. I actually had to separate her from the others in the group to get her picture! The kitchen in the house was so crowded with norns trying to get all sorts of food from the fridge.

Now, Flame and Eve were the only two by the carrots and most of the boys were by the lemons, eating the fruit and the potatoes that grew underfoot.

bandicam 2015-04-01 19-05-38-736 copyI liked watching all the norns break off into different groups. It gave me a pretty neat insight into how norns decide who to make friends with and what they liked to talk about. More than anything, they enjoyed talking about how much they like or dislike other norns (even with fixes) but even still, the other ways they interacted gave away who they liked and who they didn’t. It also affected who they chose to stay with. Slapping usually resulted in at least one norn leaving to join another group, for example.

bandicam 2015-04-01 19-17-19-379 copyEventually, I decided to move the entire population over to the island. Peri was the first to leave, though perhaps only to lay her egg, but she marched on towards the house. This group is made of a lot of homebodies!

bandicam 2015-04-01 19-19-05-298 copyAs I watched Peri heading home a death notification appeared. This time, it was Akuma. Towards the end, he became a talker and is the one who got everyone started saying “me like aster” in the first place. You can see above that he was surrounded by friends when he passed away. Nearly everyone left really liked his company!

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